Create a 5-second Remotion example of logo animation using the SAME subject as the other examples: exactly one coin being set aside in one savings jar. This is an illustrative saving action, with no investment return, currency denomination or actual transaction claim. VISUAL SYSTEM Use 1920x1080 at 30fps. One plain round gold-colored coin starts at (960,280), about 180px in diameter. One savings jar is centered around (960,650), about 440px wide and 480px high, with a cobalt #165DDE lid/base and visible horizontal slot centered around (960,430). Its front is pale or clear enough to show the coin inside after entry. Adapt these coordinates coherently to the specified projection and style. Create an original fictional saving emblem from the same blue jar outline and one gold coin. The jar outline consists of three editable vector fragments that join accurately. Keep the coin directly over the slot. Tiny construction guides may appear during assembly and disappear afterward. No existing brand logo or unrequested brand name. TIMELINE 0-1s: introduce the coin and the three nearby jar fragments. 1-2.5s: assemble the jar with 0.12s fragment stagger, then move the coin to the slot. 2.5-4s: let the coin settle inside and resolve the final fictional jar-and-coin emblem; remove guides. 4-5s: hold the exact resolved mark. IMPLEMENTATION Keep emblem parts vector and editable. This is an original demonstration emblem, not permission to redraw a supplied client logo. Preserve an actual approved logo when adapting the exercise to client work. Read this project's instructions first. Work in a clearly named local project folder and preserve existing files and exports. Reuse a compatible Remotion runtime if present. Keep this example silent unless I supply audio. Do not use the article image as a flattened video: create editable components and expose copy, colors, geometry and timing in configuration. Drive every animation from useCurrentFrame(), interpolate() or spring(); do not use CSS animation clocks, timers or unseeded randomness. Keep opacity and sizes bounded, and text inside a 120px landscape safe margin. Reuse objects between beats and use a readable final hold. Deliver editable source, a registered composition, local render instructions and a versioned H.264 MP4 and a looping five-second web GIF (800x450, 20fps, 100 frames). Preserve the MP4 as the source. Use palette generation for GIF conversion, verify its full decode, and confirm that one loop lasts 5.000 seconds. Render the video, extract a contact sheet including transition boundaries, inspect it at full resolution and at phone width, and correct visible defects. Verify dimensions, frame rate, duration and full video decode. Report any unperformed checks or missing dependencies honestly. Follow project permissions for installs, paid tools and publication; do not delete files, change credentials or publish without authorization. Do not claim the video is finished merely because the source compiles.